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Raman Kullar

I am a software developer looking for full-time work. I graduated from York University with a degree in Computer Science where I was able to develop my problem solving and teamwork skills during the duration of my studies. I am constantly improving my skills and enjoy coding, hacking, and am always eager to learn new things.

Education

B.Sc. Computer Science at York University from September 2015 - April 2020

  • Partcipated in the York University Robotics team helped with troubleshooting code and hardware

Skills

  • Python
  • JavaScript
  • HTML5
  • CSS3
  • Java
  • Git
  • C
  • Bitbucket
  • Express.js
  • Heroku
  • Node.js
  • npm
  • ssh
  • VSCode
  • Github
  • Linux
  • MySQL
  • Ubuntu
  • Socket.io
  • Bash
  • Swift
  • Docker
  • Spring Boot
  • Spring Security

Projects

iChat Application

A realtime web chat application. Allows communication between multiple users, emojis enabled and automatic scroll down. Technolgies used: JS, HTML, CSS, Socket.io, Express.js, Node.js


Self Driving Car Simulation - CNN

Trained a self driving car by collecting data using an open source self driving simulator by Udacity and then trained a convolutional neural network to learn the driving behaviour and tested it on the simulator. Python and ML libraries.

Customer Management System-Spring Boot

A Spring Boot MVC web application for a Customer Management System that enables search functionality, CRUD operations, and Spring Security. User details for the demo are: USERNAME: abcd, PASSWORD: 1234


Fruit Classification App-ios

Created a fruit classification app that uses vision algorithms to identify 10 types of fruits in real-time video. Made the machine learning model using Core ML, collected data using google images and pictures taken from an iphone.

Connect4

Created a GUI based implementation of Connect Four writen in Python, using the pygame library.



Space SimOdyssey - Game

Created a galaxy exploration simulator game written in Eiffel. SDLC methodologies, regression testing, and software design patterns used when developing the game.

Get in touch

Want to say hello? Don't hesitate to introduce yourself.